Fabrique du souk Inc - Blender tutor - Montreal
1st lesson free
Fabrique du souk Inc - Blender tutor - Montreal

Fabrique du souk Inc's profile, diploma and contact details have been verified by our experts

Fabrique du souk Inc

  • Rate UGX 335,810
  • Response 2h
  • Students

    Number of students Fabrique du souk Inc has accompanied since arriving at Superprof

    7

    Number of students Fabrique du souk Inc has accompanied since arriving at Superprof

Fabrique du souk Inc - Blender tutor - Montreal
  • 5 (2 reviews)

UGX 335,810/hr

1st lesson free

Contact

1st lesson free

1st lesson free

  • Blender
  • Digital painting
  • 3D Modelling
  • Photoshop
  • Pixologic Zbrush

Learn 3D Art & Game Development from a Principal Artist who worked on Star Wars Eclipse, Blizzard,Activision, Mpc, Ubisoft,... – AAA Mentorship in Environment art, Modeling, 3D Sculpting, Lighting,..

  • Blender
  • Digital painting
  • 3D Modelling
  • Photoshop
  • Pixologic Zbrush

Lesson location

Recommended

Fabrique du souk Inc is a respected member of our tutor community. He is highly recommended for his commitment and the quality of his lessons. An excellent choice to progress with confidence.

About Fabrique du souk Inc

I’m a Principal Artist at Beyion Studio, where I help shape the immersive environments of 2 upcoming announced games at the Games Awars.

As a Generalist Artist with deep roots in Art Direction and Visual Development, I thrive at the intersection of creativity and production.

My work spans both stylized and photorealistic pipelines, with core expertise in:
Environment Art & Worldbuilding Organic & Hard-Surface Sculpting Texturing & Material Authoring
Key Concept Visualization
Motion Design & Cinematic Storytelling

My career across top-tier studios, including:
Quantic Dream
Blizzard Entertainment
Wizards of the Coast
Sony
MPC
1047 Games and more!

Whether leading a biome team, managing art pipelines, or crafting assets by hand, I bring both strategic vision and hands-on execution to every project.

Tools I Use (and Teach): Blender • Maya • ZBrush • Cinema 4D • Houdini • 3ds Max • Unreal Engine • Unity • Substance Suite (Designer/Painter) • Adobe Creative Cloud (Photoshop, Illustrator, After Effects, Premiere) • DaVinci Resolve • Ableton Live • Wwise … and, of course, paper and pencil—because every great idea starts with a sketch.

Career Highlights:
Principal Artist, Beyion Studio - NDA
Principal Artist, Quantic Dream – Star Wars Eclipse
Principal Environment Artist & Lead Biome, 1047 Games – Splitgate 2
Senior Environment Artist, Blizzard Entertainment – Unannounced Survival
Lead 3D Artist, Wizards of the Coast – Dungeons & Dragons: Dark Alliance 3D Artist, Reflector Entertainment – PY1 (Guy Laliberté) & Madonna Environment Artist, MPC Vancouver – Detective Pikachu, Aquaman Environment Artist, Elite3D – Call of Duty: MW2, Blood & Truth
Environment Artist, Ivory Tower / Krysalide – The Crew 2
Environment Intern, Kylotonn – WRC6

See more

About the lesson

  • Early childhood education
  • Primary
  • Secondary
  • +15
  • levels :

    Early childhood education

    Primary

    Secondary

    Adult Education

    University

    Tertiary

    Masters

    PhD (Doctor of Philosophy)

    Other

    ACCA

    MBA

    Post-Graduate

    Beginner

    Intermediate

    Advanced

    Professional/Expert

    Other

    Children

  • French
  • English
  • Dutch

All languages in which the lesson is available :

French

English

Dutch

3D Modeling & Sculpting: From Environments, hard-surface assets to organic characters, learn workflows used in top studios.

Lighting for Mood & Storytelling: Create cinematic scenes using Unreal Engine’s powerful lighting systems.

Unreal Engine: Real-time rendering, Blueprint basics, and integrating assets into game-ready scenes.

Blender & Maya: Master modeling, UVs, texturing, and animation pipelines in both programs.

Concept Art Fundamentals: Translate ideas into compelling visual designs that guide production.

Motion Design: Bring static assets to life with dynamic camera work, timing, and visual effects.

My Teaching Approach:

I tailor lessons to your goals, whether you’re building a portfolio for art school, aiming for a job in games/film, or exploring 3D as a creative outlet.

My sessions are structured but flexible, focusing on hands-on projects, industry best practices, and constructive feedback.

As someone who values clear communication and creative problem-solving, I make complex tools feel accessible, no matter your starting point.

Why Learn With Me?

Direct insight into AAA game production pipelines
Portfolio reviews and career guidance
Emphasis on artistic fundamentals and technical execution
Lessons adapted to your learning pace and interests

See more

Rates

Rate

  • UGX 335,810

Pack prices

  • 5h: UGX 1,679,048
  • 10h: UGX 3,358,097

free lessons

The first free lesson with Fabrique du souk Inc will allow you to get to know each other and clearly specify your needs for your next lessons.

  • 30mins

online

  • UGX 335,810/hr

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